Frame Highlights
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How to Read Frame Highlights Templates and Weights

Of the five presets, 人物动感高能 is the default and the only one with the five published weights. The other four are read from their own emphasis, and adjusted weights can be saved as a team template.

Choose a strategy by content type

Frame Highlights analysis templates are chosen by content type. On https://ajuno.xibalans.com/image-video-processing/ the upload flow puts select template and confirm template before any file can be chosen. There are five presets: 人物动感高能, 智能均衡, 综合动感高能, 人物特写, and 画质优秀. 人物动感高能 is the default.

Choosing a template is not a label that sits unused beside the file. After confirmation, background analysis uses that strategy to recommend highlights and to prepare 16:9, 1:1, and 9:16 covers. The five presets emphasize different things. A sentence written for one preset should not be pasted onto another, and the weights shown on the default should not be treated as a shared score for all five.

An MCN team can keep the landing-page rule in view: pick a strategy by content type, or adjust weights and save a team template. Both paths still end in a confirmed template before upload. Neither path reviews the clips for the team, and neither path selects cover ratios. Those actions stay on the finished task.

The default preset is 人物动感高能

The default, 人物动感高能, requires people to stay present and prefers full-body movement, range of motion, rhythm, and how the person performs. It fits material where a person remains in frame and the point of the clip is movement and rhythm. If a person only appears briefly, or the point is not a person at all, the default is simply what the page shows first. It is not automatically the right confirmation.

The preset text ties two conditions together: the person should keep appearing, and the priority is full-body action, amplitude, rhythm, and performance, not an arbitrary sharp still frame. Before confirming, compare that sentence with the footage in hand. After confirmation, the batch enters background analysis under this default strategy unless the parameters were changed and saved first.

Leaving the default in place is a decision. It means this batch asks for sustained people and bodily action. A vehicle reel, a scenery reel, or a quiet interview can still be uploaded under it, but the preset text will not pretend those are its priority. Switching presets before confirmation is the intended way to change that priority.

Read these weights only on that default

These weights belong only to the default 人物动感高能 preset. Do not copy them onto the other presets. 运动强度 is 1.00, 音频能量 is 0.65, 人脸出现 is 0.35, 镜头切换 is 0.55, and 画质优秀 is 0.45. They are relative weights for the five signals inside this one default strategy. They are not measured view counts, and they are not an adoption rate shared by every workspace.

运动强度 at 1.00 matches the preference for full-body movement and range of motion. 音频能量 at 0.65, 镜头切换 at 0.55, 画质优秀 at 0.45, and 人脸出现 at 0.35 mean that sound, cuts, and image quality still count in this default, below motion, while face presence counts above zero and below the other four. The decimals are template parameters. 精彩采纳率 and 封面采纳率 on the workbench are a different kind of number. When they appear, they are a snapshot of the current workspace.

Nothing in the product says that a clip must exceed 1.00, or that 0.35 means thirty-five percent of clips will contain a face. The figures are weights on the default preset, not a report of how the last batch performed. Performance-style rates, when the dashboard shows them, still have to be read as this workspace now, not as these five decimals.

What the other four presets prefer

智能均衡 selects high-quality highlights in a combined way. Its description is not narrowed to one kind of motion or one shot size. 综合动感高能 is wider: fast motion, strong audio, and dense cuts across people, matches, vehicles, equipment, games, and the environment. 人物特写 asks for a clear person, a close view, and an obvious expression. 画质优秀 does not chase intensity. It prefers footage that is sharp, stable, and well composed.

None of the four is assigned the set 1.00, 0.65, 0.35, 0.55, and 0.45. Read the sentence that belongs to the preset. Strong audio and dense cuts inside 综合动感高能 are that preset's emphasis, not a second reading of the default decimals. 人物特写 looks at close views and expression. 画质优秀 states that it does not chase intensity. 智能均衡 is the combined pick of high-quality highlights, not another name for the default.

Putting a match, a vehicle, or a game under 人物特写 because a face sometimes appears would ignore the close-view and expression requirement. Putting a quiet, well-framed interview under 综合动感高能 would ignore the fast-motion, strong-audio, and dense-cut emphasis. The preset names are the guide. The default weights are not a silent override.

Save a team template after adjusting weights

The upload page can 调整参数并保存为新模板, and it can 恢复默认. A new template is the team's own strategy, reused later when a batch reaches select template and confirm template. Restore only pulls the current edit back to the preset. It does not rewrite a task that has already finished. Weights can be adjusted, but the adjustment does not skip review, and it does not auto-select a cover.

The landing page describes the same idea: choose a strategy by content type, or adjust weights to form a team template. After it is formed, the template still only serves background analysis. Accept or reject, 已选定 or 已取消 on a cover ratio, and save as an asset all happen after analysis. Frame Highlights does not send any template's output to an external platform.

A saved team template appears again as a choice on a later upload. Confirming it locks that batch to those parameters, just as confirming a factory preset would. The header queue count and running count may change while the batch analyzes. Those counts remain a snapshot of the current workspace, not a property of the template name.

Are these five decimals the shared score of every template?

No. 运动强度 1.00, 音频能量 0.65, 人脸出现 0.35, 镜头切换 0.55, and 画质优秀 0.45 are stated only for the default 人物动感高能 preset.

How do 智能均衡 and 综合动感高能 differ?

智能均衡 selects high-quality highlights in combination. 综合动感高能 targets fast motion, strong audio, and dense cuts across people, matches, vehicles, equipment, games, and the environment.